Wired has the inside story on how 3DRealms' long-promised Duke Nukem Forever never came out. I knew some of the details on the game's many delays, like the various engine changes. But I didn't know about creator George Broussard's obsession with including the latest and greatest visual effects in his masterpiece. The story is a study in when the artist lets the public see his creations.
I played Duke Nukem 3D back in 1996 when I was still in college. While I loved the game, newer games with better graphics quickly took Duke's place on my computer. Like everyone else who loved the game and the character, I followed DNF's developments in the late 1990s and eagerly awaited a playable demo or even video footage. But by the early 2000s the game had become a punchline. Now I doubt we'll ever see anything playable from the 12 years 3DRealms and Broussard spent developing this game. It's a shame.
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